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Behaviour Interactive Confirms Layoffs Amid External Development Pullback

GamingBusiness4/22/2026
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Behaviour Interactive has confirmed a new round of layoffs, citing a decline in demand for mobile and casual external development projects. The company is concluding its remaining external development engagements and does not foresee comparable opportunities in the near term. This follows two previous rounds of layoffs in 2024, even as the company continues to acquire studios and announce new projects.

Facts First

  • Behaviour Interactive confirmed layoffs within the company.
  • Demand for mobile and casual external development projects has declined, prompting the company to conclude its remaining engagements.
  • The company does not foresee comparable external development opportunities in the near term.
  • This follows layoffs in June 2024 that affected up to 95 employees and an earlier wave in January 2024.
  • The company continues to acquire studios and announce new projects, including the recent acquisition of Fun Pimps and the reveal of Serious Sam: Shatterverse.

What Happened

Behaviour Interactive has confirmed a new round of layoffs. A company spokesperson provided a statement confirming the cuts, explaining that a portion of the company's business has traditionally focused on external development partnerships. Demand for mobile and casual external development projects has declined, and as a result, Behaviour Interactive is concluding its remaining external development engagements. Former senior animator on Dead by Daylight, Jonathan Veiga, posted on social media that he was affected by the layoffs, though he stated he is still with Rivals of Aether.

Why this Matters to You

If you work in the video game industry, particularly in external development or mobile gaming, this news may signal a tightening market for certain types of projects. For players, the studio behind Dead by Daylight continuing to acquire other developers and announce new titles suggests its core game-as-a-service operations may be stable, but repeated layoffs could affect the pipeline of new content or support for existing games in the long term.

What's Next

Behaviour Interactive will likely continue to focus on its internal projects and recent acquisitions, such as Fun Pimps, the developer of 7 Days to Die. The company's strategic shift away from external development could lead to further internal restructuring. While the company has announced new projects like Serious Sam: Shatterverse, the pattern of layoffs in 2024 suggests the industry's broader instability may continue to impact even established studios.

Perspectives

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Behaviour Interactive maintains that the layoffs were difficult decisions and expresses gratitude to the departing staff, noting they "helped shape Behaviour and support our partners over the years."
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Affected Employees express shock regarding the suddenness of the job losses, with one individual stating, "I honestly didn't think it was going to happen to me."